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Instant setup and low-latency hosting built for Project Zomboid multiplayer survival and persistent sandbox worlds.
Suggested for ~10 players
4.0 GB Memory Included
Suggested for ~48 players
10.0 GB Memory Included
Suggested for ~87 players
16.0 GB Memory Included
Create your own
Configuration
Launch your private Project Zomboid dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Everything you need to host, manage, and scale your Project Zomboid server without technical friction.
No manual config required. Your Project Zomboid server is ready in seconds.
Strong single-core performance for smooth Project Zomboid gameplay.
Fast disk speeds reduce save lag and corruption risk.
Stable memory for sprawling sandbox maps and large safehouse populations.
Always online, always protected from attacks.
Adjust every sandbox setting from our control panel.
Protect your save before a wipe, an update, or a risky mod install.
Scale RAM and slots as your survivor group grows.

Get your server live in under 60 seconds.
Pick RAM, slots, and the data centre closest to your group.
Not sure how to configure sandbox settings? Ping AI walks you through every option so your group can get surviving fast.


The first AI built just for gamers.
Install a workshop modlist, tweak sandbox settings, or restart your server. All by chatting.

From adding workshop mods to fixing server configs, Ping AI handles it.
Because setting up a Project Zomboid server should not feel like a chore.



Reliable hosting depends on performance, mod stability, backups, and proper server control.
A dedicated server stays online independently from any player.
As gamers we hate lag. It ruins the session. That is why we never oversell our servers, so everyone plays Project Zomboid without a hiccup.

Choose the server location closest to your group to reduce latency during horde nights, looting runs, and base defense.

Trusted by thousands of Project Zomboid players worldwide.
Project Zomboid is an isometric zombie survival game developed and published by The Indie Stone. In Early Access on Steam for over a decade, it has built a huge following around one brutally honest promise: this is how you died. There is no winning the apocalypse, only how long you last.
The core loop is slow, tense survival. You scavenge food and tools, barricade a safehouse, manage hunger, mood, and infection, and stay quiet so the dead do not hear you. Noise draws hordes, hordes pile into a wall, and a panicked sprint past a window can end a character that took weeks to build. Multiplayer turns that pressure into a group effort across shared safehouses and split looting runs.
Project Zomboid sessions run long and persistent. A save can survive for months of real time, and the world keeps its scars: boarded windows, looted shelves, the body of a friend you never recovered. On a private dedicated server, that world stays live around the clock so your group can keep their save going whether or not the host is online.


Outlast the dead on your own rules.
Full control over settings, mods, and performance.
Set sandbox difficulty, loot rarity, and player limits from a clean panel.
Live in under 60 seconds, fully ready to play.
Share your IP and start surviving with your group.
No complicated setup. Your server launches in minutes.
This article explains how to connect to a Project Zomboid server using the server IP and port, generate an user and pasword and adding it as a favorite in-game.
Read articleHow to add mods to a Project Zomboid server, covering workshop mod syntax, settings configuration, and troubleshooting
Read articleThis article is a comprehensive guide on using RCON (Remote Console) commands for managing a Project Zomboid server. It details essential commands for player management, server settings, and world events, offering practical examples to enhance server administration.
Read articleThis article provides a comprehensive guide on adding a custom map to a Project Zomboid server, detailing the necessary steps, common map sources, and troubleshooting tips to enhance the gaming experience. It also describes how to set the map path and its spawnpoints to work.
Read articleThis article explains how to be an admin in Project Zomboid. It provides a step-by-step guide on how to use the admin password in-game by logging as admin username and how to manage admin commands.
Read articleThis article provides a comprehensive guide for Project Zomboid server owners on how to configure Sandbox Settings. It details three methods—using File Manager, FTP/FileZilla, and in-game tools—for tailoring gameplay parameters like zombie behavior and loot rarity.
Read articleSwitch between 50+ games without losing progress, paying extra, or setting up again.
We accept Credit and Debit cards, ApplePay and GooglePay.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.

Launch your own server in minutes with full control over settings, mods, and performance.