Lowest-latency region. Ideal for EU and UK crews.
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Low-latency, high-performance hosting for No More Room in Hell co-op survival, objective runs, and modded maps.
Coming soon — stay tuned!
Launch your private No More Room in Hell dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Everything you need to host, manage, and scale your No More Room in Hell server without technical friction.
No manual config required. Your No More Room in Hell server is ready in seconds.
Strong single-core performance for smooth No More Room in Hell gameplay.
Fast disk speeds reduce save lag and corruption risk.
Stable memory for demanding game worlds.
Always online, always protected from attacks.
Adjust all server settings from our control panel.
Protect your world before updates or changes.
Scale RAM and slots as your community grows.

Get your server live in under 60 seconds.
Pick RAM, slots, and the data centre closest to your players.
Don't know how to setup your server? Ping AI will help ensure you've configured what you want correctly.


The first AI built just for gamers.
Load a Workshop map, tweak friendly fire and difficulty, or restart your server. All by chatting.

From loading Workshop maps to fixing server configs, Ping AI takes care of it.
Because getting your No More Room in Hell crew online should not feel like a chore.



Reliable hosting depends on performance, mod stability, backups, and proper server control.
Every number here is measured on live No More Room in Hell servers, mid-outbreak with a full crew holding the line. This is what your server should be doing.
Not a single lag spike across thousands of No More Room in Hell co-op sessions. Zero.
Maximum tick rate. Every shambler and runner responds in real time.
The world never resets. Your objective progress is right where you left it.
A server that posts these numbers plays nothing like one that does not. Here is the difference the moment a horde breaks through in No More Room in Hell.
Stop blaming your ping.
Start owning your server.
From $2.99/month · 60-second setup · No lag guarantee
Our global network spans seven data centres and keeps growing, so your No More Room in Hell crew always gets a low-ping server close to home.
Lowest-latency region. Ideal for EU and UK crews.
Coast-to-coast coverage for North American crews.
APAC coverage live, with more regions deploying.
New data centres deploy continuously. Wherever your crew lands next, a low-ping region is on the way.
Switch your server between any region free, anytime.
A dedicated server stays online independently from any player.
Trusted by thousands of No More Room in Hell players worldwide.
No More Room in Hell is a co-op survival horror shooter developed by Lever Games. It started as a Half-Life 2 mod in 2011 and launched as a standalone, free-to-play game on Steam in 2013, built on the Source engine. Up to eight survivors band together against a slow, relentless zombie outbreak where every shot and every footstep counts.
The game leans hard into realism. Ammo is scarce, friendly fire is always on, and a single bite can infect you and turn you against your own crew. There is no mid-round respawn, so one careless push can end a run. Players work through Objective maps to escape the outbreak or dig in for Survival mode and hold the line against endless waves.
Sessions swing from quiet, white-knuckle scavenging to frantic last stands when the horde finally breaks through. A deep library of Steam Workshop maps and community campaigns keeps the rotation fresh for months. Running your own dedicated No More Room in Hell server means your crew sets the difficulty, the map list, and the rules, with the world ready whenever someone logs on.

Survive the outbreak with your crew.
Full control over settings, mods, and performance.
Set difficulty, friendly fire, and player limits from a clean panel.
Live in under 60 seconds, fully ready to play.
Share your IP and start playing.
No complicated setup. Your server launches in minutes.
Switch between 50+ games without losing progress, paying extra, or setting up again.
We accept Credit and Debit cards, ApplePay and GooglePay.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.

Launch your own server in minutes with full control over settings, mods, and performance.