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Instant setup and low-latency hosting for Counter-Strike: Source competitive matches, custom mods, and community servers.
Suggested for ~17 players
3.0 GB Memory Included
Suggested for ~36 players
5.0 GB Memory Included
Suggested for ~64 players
8.0 GB Memory Included
Create
your own
Configuration
Launch your private Counter Strike: Source dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Everything you need to host, manage, and scale your Counter Strike: Source server without technical friction.
No manual config required. Your Counter Strike: Source server is ready in seconds.
Strong single-core performance for smooth Counter Strike: Source gameplay.
Fast disk speeds reduce save lag and corruption risk.
Stable memory for demanding game worlds.
Always online, always protected from attacks.
Adjust all server settings from our control panel.
Protect your world before updates or changes.
Scale RAM and slots as your community grows.

Get your server live in under 60 seconds.
Pick RAM, slots, and the data centre closest to your players.
Don't know how to setup your server? Ping AI will help ensure you've configured what you want correctly.


The first AI built just for gamers.
Install mods, tweak settings, or restart your server - all by chatting.

From installing SourceMod plugins to setting up Get5 PUGs, Ping AI takes care of it. Because setting up a Counter Strike: Source server shouldn't feel like homework.



Reliable hosting depends on performance, plugin stability, backups, and proper server control.
A dedicated server stays online independently from any player.
As gamers we hate lag. It ruins the session. That is why we never oversell our servers, so everyone plays Counter Strike: Source without a hiccup.

Choose the server location closest to your players to reduce latency during competitive matches, custom-mode sessions, and community server peak hours.

Trusted by thousands of Counter Strike: Source players worldwide.
Counter Strike: Source is the Source-engine remake of Counter-Strike 1.6, developed by Valve and released in 2004. It pits two teams of up to 64 players against each other across iconic maps like de_dust2, cs_office, and de_inferno, with the original 5v5 tactical FPS gameplay refined for modern hardware. CS:S has remained a community staple for over two decades thanks to its tight gunplay, low system requirements, and a deep plugin ecosystem.
At its core, Counter Strike: Source is round-based tactical FPS combat. Terrorists plant the bomb or hold hostages, Counter-Terrorists defuse, rescue, or eliminate. Economy management, weapon callouts, smoke and flash positioning, and crisp aim are what separate good players from great ones. Beyond the standard competitive 5v5 format, the CS:S community runs hugely popular custom game modes including Zombie Escape, surf, kreedz, GunGame, jailbreak, and hide-and-seek. Each has its own dedicated map pool, plugin stack, and player base.
CS:S sessions vary wildly by community. A competitive 5v5 PUG might run 30 to 90 minutes with strict ban and pick. A Zombie Escape server runs continuous 64-slot rounds across themed maps for hours. A surf server is a relaxed flow-state grind across difficulty-tiered courses. Whatever your community plays, a private dedicated CS server gives you the tick rate, plugin freedom, and admin control that public servers cannot match. Your map pool. Your plugin stack. Your rules.
Custom modes, competitive matches, your rules.
Full control over settings, plugins, and performance.
Set tick rate, slot count, plugins, and map cycles from a clean panel.
Live in under 60 seconds, fully ready to play.
Share your IP and start playing.
No complicated setup. Your server launches in minutes.
Manage a Counter-Strike: Source server using RCON: set rcon_password, connect with rcon clients, run admin commands and troubleshoot.
Read articleLearn how to connect to your Counter-Strike: Source server on PingPlayers using server tags or direct console connect via IP:PORT.
Read articleSwitch between 50+ games without losing progress, paying extra, or setting up again.
We accept Credit and Debit cards, ApplePay and GooglePay.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.

Launch your own server in minutes with full control over settings, plugins, and performance.