Lowest-latency region. Ideal for EU and UK squads.
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Ultra-low latency hosting for Insurgency: Sandstorm Checkpoint co-op, Versus PvP, and modded mutator servers.
Coming soon — stay tuned!
Launch your private Insurgency: Sandstorm dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Everything you need to host, manage, and scale your Insurgency: Sandstorm server without technical friction.
No manual config required. Your Insurgency: Sandstorm server is ready in seconds.
Strong single-core performance for smooth Insurgency: Sandstorm gameplay.
Fast disk speeds reduce save lag and corruption risk.
Stable memory for demanding game worlds.
Always online, always protected from attacks.
Adjust all server settings from our control panel.
Protect your world before updates or changes.
Scale RAM and slots as your community grows.

Get your server live in under 60 seconds.
Pick RAM, slots, and the data centre closest to your players.
Not sure how to configure your server? Ping AI walks you through every setting so your players can get started fast.


The first AI built just for gamers.
Switch to Hardcore Checkpoint, stack server mutators, or restart your server. All by chatting.

From stacking mutators to fixing config errors, Ping AI handles it.
Because setting up an Insurgency: Sandstorm server should not feel like a firefight.



Reliable hosting depends on performance, mod stability, backups, and proper server control.
Every number here is measured on live Insurgency: Sandstorm servers, mid-firefight with a full server pushing the objective. This is what your server should be doing.
Not a single lag spike across thousands of Insurgency: Sandstorm firefights. Zero.
Maximum tick rate. Every shot registers the instant you pull the trigger.
The server never drops. Your squad can drop in any time, day or night.
A server that posts these numbers plays nothing like one that does not. Here is the difference the moment a firefight erupts in Insurgency: Sandstorm.
Stop blaming your ping.
Start owning your server.
60-second setup · No lag guarantee · Cancel anytime
Our global network spans seven data centres and keeps growing, so your Insurgency: Sandstorm squad always gets a low-ping server close to home.
Lowest-latency region. Ideal for EU and UK squads.
Coast-to-coast coverage for North American squads.
APAC coverage live, with more regions deploying.
New data centres deploy continuously. Wherever your squad lands next, a low-ping region is on the way.
Switch your server between any region free, anytime.

A dedicated server stays online independently from any player.

Trusted by thousands of Insurgency: Sandstorm players worldwide.
Insurgency: Sandstorm is a tactical first-person shooter developed by New World Interactive and published by Focus Home Interactive. It launched in December 2018 on Unreal Engine 4 as the standalone follow-up to the Source-mod hit Insurgency, trading arcade pacing for lethal, grounded gunplay where a single burst ends a fight.
Every round runs on tension. There is a minimal HUD, no kill feed to lean on in hardcore, and bullet penetration and recoil that punish careless pushes. Between objectives you spend supply points on weapons, attachments, and armor through the loadout system, then your team calls in fire support like gunships, artillery, and smoke to break a stalemate. Positional VOIP and constant radio chatter turn coordination into the difference between holding a point and getting wiped.
The mode list splits into two camps. Co-op pits your squad against AI in Checkpoint, Survival, and Outpost wave defense, while Versus runs PvP across Push, Firefight, and Skirmish. Sessions are short, brutal, and endlessly replayable, which is exactly why groups keep a server running around the clock. On a private dedicated Insurgency: Sandstorm server, your squad sets the mode, mutators, bot count, and map cycle, and the server is always there waiting for the next deployment.

Your squad. Your rules of engagement.
Full control over settings, mods, and performance.
Set your mode, mutators, bot count, and map cycle from a clean panel.
Live in under 60 seconds, fully ready to play.
Share your server IP with your squad and start playing.
No complicated setup. Your server launches in minutes.
Switch between 50+ games without losing progress, paying extra, or setting up again.
We accept Credit and Debit cards, ApplePay and GooglePay.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.

Launch your own server in minutes with full control over settings, mods, and performance.