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Ultra-low latency hosting for Wreckfest demolition derbies, full-contact racing, and modded tournaments.
Coming soon — stay tuned!
Launch your private Wreckfest dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Everything you need to host, manage, and scale your Wreckfest server without technical friction.
No manual config required. Your Wreckfest server is ready in seconds.
Strong single-core performance holds tick rates steady in full-grid contact.
Fast disk speeds load custom tracks and car packs without stutter.
Stable memory for full grids and heavy soft-body damage.
Always online, always protected from attacks.
Adjust track rotation, damage rules, and every setting from our panel.
Protect your server setup before updates or changes.
Scale RAM and grid slots as your league grows.

Get your server live in under 60 seconds.
Pick RAM, grid slots, and the data centre closest to your drivers.
Not sure how to configure your server? Ping AI walks you through every setting so your grid can get on track fast.


Our global network spans data centres worldwide and keeps growing, so your Wreckfest crew always gets a low-ping server close to home.
Switch your server between any region free, anytime.
The first AI built just for gamers.
Set the track rotation, install custom car packs, or restart your server. All by chatting.

From adding mods to fixing connection issues, Ping AI takes care of it.
Because getting your Wreckfest server race-ready should not feel like a pile-up.


Every number here is measured on live Wreckfest servers, mid pile-up with a full 24-car grid trading paint. This is what your server should be doing.
Not a single lag spike across thousands of Wreckfest demolition nights. Zero.
Maximum tick rate. Every car in the grid responds in real time.
The lobby never drops. Your league is always there when you log back in.
A server that posts these numbers plays nothing like one that does not. Here is the difference the moment a full grid piles into turn one in Wreckfest.
Stop blaming your ping.
Start owning your server.
60-second setup · No lag guarantee · Cancel anytime

Reliable hosting depends on tick rate, mod stability, backups, and proper server control.
A dedicated server stays online independently from any driver.
Trusted by thousands of Wreckfest players worldwide.
Wreckfest is a demolition derby and full-contact racing game developed by Bugbear Entertainment and published by THQ Nordic. It launched out of Early Access in 2018 and built its reputation on a soft-body damage model that crumples, bends, and tears every panel in real time, so no two wrecks ever look the same.
The heart of multiplayer is full-contact racing: up to 24 drivers trade paint through banger races, figure-8 crossovers, and last-driver-standing demolition derbies. Tracks run from dirt ovals to twisting tarmac, and the roster spans rusty saloons, lawnmowers, sofas, and combine harvesters. The game has a deep modding scene on Steam Workshop, so most online servers run custom tracks and car packs well beyond the base content.
Wreckfest nights swing from casual smash-ups to organised league racing with strict damage rules and recurring derby events. On a private dedicated Wreckfest server the lobby stays live around the clock, so your crew can practice, run tournaments, and host demolition nights without waiting for a host to be online.

Full-contact racing on your own rules.
Full control over tracks, car rules, and performance.
Set the track rotation, car rules, and damage settings from a clean panel.
Live in under 60 seconds, fully ready to race.
Share your server address and get the grid on track.
No complicated setup. Your server launches in minutes.
Switch between 50+ games without losing progress, paying extra, or setting up again.
We accept Credit and Debit cards, ApplePay and GooglePay.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.

Launch your own server in minutes with full control over tracks, car rules, and performance.