10% off

Ends in 0 days, 0 hours and 0 minutes
PingPlayers
Instant activation. No Setup Required

Holdfast: Nations At War Server Hosting

Low-latency hosting for Holdfast large-scale battles, naval combat, and roleplay servers.

4GB

4 GB / 30 days

$10.76/ 30 days

SAVE ~10%$11.96

Best for small servers & a few friends

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

Most Popular

8GB

8 GB / 30 days

$21.54/ 30 days

SAVE ~10%$23.93

Best for medium groups & modded servers

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

12GB

12 GB / 30 days

$32.30/ 30 days

SAVE ~10%$35.89

Best for large, busy, heavily-modded servers

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

Customise your server

Build your own

Same hardware. Your rules.

MemoryYou choose
Runtime3-365 days
  • Everything included +
  • Unlimited Players
  • Any RAM size you need

Instant activation · Cancel anytime

Playable on

RAM-based pricing · from $2.69 / GB (per 30 days) · pay only for what you need

Every plan runs onSame metal, every tier
Xeon / Ryzen
High-frequency CPUs
DDR5 RAM
Dedicated, not shared
NVMe SSD
Fast world loads
10Gbps
Network uplinks
DDoS Shield
Enterprise protection
Instant activation24/7 human support99.9% Uptime SLA24-hour money-backRated 4.9★

Launch your private Holdfast: Nations At War dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.

Why PingPlayers is perfect for your Holdfast: Nations At War server

Everything you need to host, manage, and scale your Holdfast: Nations At War server without technical friction.

Instant AI setup

No manual config required. Your Holdfast: Nations At War server is ready in seconds.

High-frequency CPUs

Strong single-core performance for smooth Holdfast: Nations At War gameplay.

NVMe SSD storage

Fast disk speeds keep large map rotations loading quick.

DDR5 RAM

Stable memory for packed linebattles and naval engagements.

Enterprise DDoS protection

Always online, always protected from attacks.

Full config control

Adjust all server settings from our control panel.

Automated backups

Protect your server config before updates or changes.

Instant upgrades

Scale RAM and slots as your regiment grows.

Getting started

How to launch yourHoldfast: Nations At War server

Get your server live in under 60 seconds.

1
Choose your plan
2
Configure your server
3
Deploy with Ping AI
4
Invite and play
Step 1

Choose your plan

Pick RAM, slots, and the data centre closest to your regiment.

4 GB, 8 GB or 12 GB
Step 2

Configure your server

Set the game mode, map rotation, and player limits from a clean panel.

No config files to edit
Step 3

Deploy with Ping AI

Live in under 60 seconds, fully ready to play.

Live in under 60 seconds
Step 4

Invite and play

Share your server and call the line to arms.

Crossplay supported

No complicated setup. Your server launches in minutes.

Instant activation
Cancel anytime
24-hour money-back guarantee
Simple Control Panel

Simple yet powerful control panel for Holdfast: Nations At War

Not sure how to configure your game mode? Ping AI walks you through every setting so your regiment can drill fast.

AI Assist
Command with AI

Meet Ping AI, your Holdfast: Nations At War server officer

The first AI built just for gamers.
Set up a linebattle, tweak map rotation, or restart your server. All by chatting.

Ping AI

Server config holding you up? Ping AI handles it. Relax.

From event setup to fixing server settings, Ping AI handles it.
Because getting your Holdfast: Nations At War regiment online should not feel like a campaign of its own.

Ping AI chat interface
Built for Holdfast: Nations At War

Servers built for how
Holdfast: Nations At War actually runs

Reliable hosting depends on performance, large-player stability, backups, and proper server control.

Performance firstHigh-frequency CPUs keep tick rates stable in packed battles
Event readyLinebattles, sieges, and naval rounds run clean on every plan
Auto backupsOne-click restore before updates or config changes
Full controlEvery server setting exposed in a clean panel
Server comparison

Dedicated Holdfast: Nations At War server vs self-hosted and public servers

A dedicated server stays online independently from any player.

💻
PC-hosted
Works for short sessions only
✗Server drops when the host leaves the game
✗Home hardware buckles under large player counts
✗Lag and rubberbanding during packed linebattles
✗No automated backups for your server config
✗Host player holds a connection and latency edge
✗Hard to schedule events around the host being online
PC hosting works for short sessions, but quickly becomes frustrating for groups.
★ Best choice
🏆
PingPlayers Dedicated
Best for long-term worlds and communities
✓Always online. Your regiment can drill any time.
✓Dedicated resources for stable high-player battles
✓Full control over game modes, maps, and player slots
✓No host advantage for any player on the field
✓Automated backups protect your server config
✓Built for scheduled linebattles and regiment events
🌐
Public servers
Easy to join, hard to keep
✗Game modes and rules controlled by strangers
✗No control over map rotation or player slots
✗Server settings change without warning
✗Frequent lag during full-server engagements
✗No admin tools to run your own regiment events
✗Queue times and full servers lock your group out
Public servers can be fun to try, but rarely offer long-term stability or freedom.
Built for performance

We prioritize lag free Holdfast: Nations At War gameplay

As gamers we hate lag. It ruins the battle. That is why we never oversell our servers, so everyone plays Holdfast: Nations At War without a hiccup.

Lag-free Holdfast: Nations At War server hosting
Global network

Global network for perfect Holdfast: Nations At War gameplay

Choose the server location closest to your regiment to reduce latency during linebattles, sieges, and naval engagements.

Global server locations
Free game switching

Change games anytime.One server does it all.

Switch between 50+ games without losing progress, paying extra, or setting up again.

Now hosting
Enshrouded
→Switch free, any time
Unlimited
∞
Game switches
Swap as many times as you want. No limits, no cooldowns, no questions asked.
Ping AI
60s
New game, live in 60 seconds
Pick a new game, hit deploy. Ping AI installs and configures your new server in under 60 seconds. No setup, no config files.
Included
$0
Extra cost to switch
Game switching is free on every plan, forever. One server price covers all 50+ games.

Ready to host your Holdfast: Nations At Warprivate server?

Launch your own server in minutes with full control over game modes, maps, and performance.

Cancel anytime
24-hour money-back guarantee
Instant activation
24/7 human support
50+
Games
7
Locations
4.9★
Trustpilot
Social proof

See why Holdfast: Nations At War gamers
trust PingPlayers

Trusted by thousands of Holdfast: Nations At War players worldwide.

Live chat
Real humans
Config help
24/7 availability

Frequently asked questions

We accept Credit and Debit cards, ApplePay and GooglePay and PayPal.

Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.

You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.

Select the game and customize the contract length and max player count and you'll be taken to checkout.

No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.

Yes, within the first 24 hours after the initial ordering of the server.

Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.

Google Pay and Apple Pay.

Select the game and customize the contract length and max player count and you'll be taken to checkout.

About Holdfast: Nations At War

Holdfast: Nations At War is a multiplayer first and third person shooter set in the Napoleonic era and the age of black powder warfare. Up to 150 players form firing lines, work artillery crews, and crew tall ships in massive coordinated battles where teamwork matters more than reflexes.

Combat is built around line infantry tactics. Players load muskets by the count, hold formation under fire, and follow officers into the fight. Naval combat puts whole crews on a single ship, manning cannons and sails together, while siege and skirmish modes mix in fortifications and close-quarters fighting.

Most of the community plays in organized regiments that schedule linebattles and events on private servers. On a private dedicated server you control the game modes, the map rotation, and the player cap, and the server stays live so your regiment can drill and host events on its own schedule.

Multiplayer ShooterNapoleonicLinebattleNaval CombatTacticalLarge Battles
Holdfast: Nations At War
2017
Multiplayer Shooter · Tactical
Holdfast: Nations At War
🎮 Quick Facts
Genre
Multiplayer shooter / tactical
Setting
Napoleonic era
Mode
Linebattle, naval, siege
Release
2017
Platforms
PC
Max Players
250 (server config)
Server Focus
Regiment events
💾 Minimum RAM for Holdfast: Nations At War
Small skirmish server4 GB
Standard regiment server8 GB
Full-scale linebattle server12 GB
Instant activation

Launch your Holdfast: Nations At Warprivate server today.

Form the line, fire on command, hold the front.

Full control over game modes, maps, and performance.

Cancel anytime
24-hour money-back guarantee
Instant activation
24/7 human support
30,000+
Servers launched
50+
Games supported
7
Global locations
4.9★
Trustpilot rating
99.9%
Uptime SLA

This website uses cookies

We use cookies to enhance your browsing experience, serve personalized ads or content, and analyze our traffic. By clicking "Accept All", you consent to our use of cookies.