
Holdfast: Nations At War Server Hosting
Low-latency hosting for Holdfast large-scale battles, naval combat, and roleplay servers.
4GB
4 GB / 30 days
$10.76/ 30 days
SAVE ~10%$11.96
Best for small servers & a few friends
- Unlimited game swap, 80+ games
- Ping AI Assistant
Instant activation · Cancel anytime
8GB
8 GB / 30 days
$21.54/ 30 days
SAVE ~10%$23.93
Best for medium groups & modded servers
- Unlimited game swap, 80+ games
- Ping AI Assistant
Instant activation · Cancel anytime
12GB
12 GB / 30 days
$32.30/ 30 days
SAVE ~10%$35.89
Best for large, busy, heavily-modded servers
- Unlimited game swap, 80+ games
- Ping AI Assistant
Instant activation · Cancel anytime
Build your own
Same hardware. Your rules.
- Everything included +
- Unlimited Players
- Any RAM size you need
Instant activation · Cancel anytime
RAM-based pricing · from $2.69 / GB (per 30 days) · pay only for what you need
- Xeon / Ryzen
- High-frequency CPUs
- DDR5 RAM
- Dedicated, not shared
- NVMe SSD
- Fast world loads
- 10Gbps
- Network uplinks
- DDoS Shield
- Enterprise protection
Launch your private Holdfast: Nations At War dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.
Why PingPlayers is perfect
for your Holdfast: Nations At War server
Everything you need to host, manage, and scale your Holdfast: Nations At War server without technical friction.
Instant AI setup
No manual config required. Your Holdfast: Nations At War server is ready in seconds.
High-frequency CPUs
Strong single-core performance for smooth Holdfast: Nations At War gameplay.
NVMe SSD storage
Fast disk speeds keep large map rotations loading quick.
DDR5 RAM
Stable memory for packed linebattles and naval engagements.
Enterprise DDoS protection
Always online, always protected from attacks.
Full config control
Adjust all server settings from our control panel.
Automated backups
Protect your server config before updates or changes.
Instant upgrades
Scale RAM and slots as your regiment grows.

How to launch yourHoldfast: Nations At War server
Get your server live in under 60 seconds.
Choose your plan
Pick RAM, slots, and the data centre closest to your regiment.
Configure your server
Set the game mode, map rotation, and player limits from a clean panel.
Deploy with Ping AI
Live in under 60 seconds, fully ready to play.
Invite and play
Share your server and call the line to arms.
No complicated setup. Your server launches in minutes.
Simple yet powerful control panel
for Holdfast: Nations At War
Not sure how to configure your game mode? Ping AI walks you through every setting so your regiment can drill fast.


Meet Ping AI,
your Holdfast: Nations At War server officer
The first AI built just for gamers.
Set up a linebattle, tweak map rotation, or restart your server. All by chatting.

Server config holding you up?
Ping AI handles it. Relax.
From event setup to fixing server settings, Ping AI handles it.
Because getting your Holdfast: Nations At War regiment online should not feel like a campaign of its own.



Servers built for how
Holdfast: Nations At War actually runs
Reliable hosting depends on performance, large-player stability, backups, and proper server control.
Dedicated Holdfast: Nations At War server
vs self-hosted and public servers
A dedicated server stays online independently from any player.
We prioritize lag free Holdfast: Nations At War gameplay
As gamers we hate lag. It ruins the battle. That is why we never oversell our servers, so everyone plays Holdfast: Nations At War without a hiccup.

Global network for perfect Holdfast: Nations At War gameplay
Choose the server location closest to your regiment to reduce latency during linebattles, sieges, and naval engagements.

Change games anytime.One server does it all.
Switch between 50+ games without losing progress, paying extra, or setting up again.

Ready to host your Holdfast: Nations At Warprivate server?
Launch your own server in minutes with full control over game modes, maps, and performance.
See why Holdfast: Nations At War gamers
trust PingPlayers
Trusted by thousands of Holdfast: Nations At War players worldwide.
Frequently asked questions
We accept Credit and Debit cards, ApplePay and GooglePay and PayPal.
Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.
You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.
Yes, within the first 24 hours after the initial ordering of the server.
Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.
Google Pay and Apple Pay.
Select the game and customize the contract length and max player count and you'll be taken to checkout.
About Holdfast: Nations At War
Holdfast: Nations At War is a multiplayer first and third person shooter set in the Napoleonic era and the age of black powder warfare. Up to 150 players form firing lines, work artillery crews, and crew tall ships in massive coordinated battles where teamwork matters more than reflexes.
Combat is built around line infantry tactics. Players load muskets by the count, hold formation under fire, and follow officers into the fight. Naval combat puts whole crews on a single ship, manning cannons and sails together, while siege and skirmish modes mix in fortifications and close-quarters fighting.
Most of the community plays in organized regiments that schedule linebattles and events on private servers. On a private dedicated server you control the game modes, the map rotation, and the player cap, and the server stays live so your regiment can drill and host events on its own schedule.
Useful Holdfast: Nations At War hosting articles
FAQs
Holdfast: Nations At War FAQ — server setup, map rotations, modes, mods, config, admin tips and best practices for PingPlayers team.
Read articleHow to add mods to your server
This article provides a step-by-step guide on adding mods to a Holdfast: Nations At War server. It covers configuration using server files, mod types, and commands required for global and map-specific mods, ending with troubleshooting tips.
Read articleHow to become an Admin on your server
The article provides a step-by-step guide on how to become an admin in Holdfast Nations at War, detailing the necessary commands, troubleshooting tips, and emphasizing the use of built-in admin options over external mods.
Read articleHow to change the map rotation and settings
This article provides a step-by-step guide for changing map rotation and settings on a Holdfast: Nations at War server, covering single map configurations and custom rotations, along with troubleshooting tips. Perfect for server management.
Read articleHow to connect to my server
This article provides a step-by-step guide for connecting to a Holdfast: Nations At War server. It outlines two methods: using the server list or Direct Connect with an IP and Port, making it accessible for both new and experienced players.
Read article
Launch your Holdfast: Nations At Warprivate server today.
Form the line, fire on command, hold the front.
Full control over game modes, maps, and performance.



























