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Codename Cure II Server Hosting

High-performance hosting for Codename Cure II co-op squads, zombie hordes, and dynamic missions.

2GB

2 GB / 30 days

$5.38/ 30 days

SAVE ~10%$5.98

Best for small servers & a few friends

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

Most Popular

3GB

3 GB / 30 days

$8.07/ 30 days

SAVE ~10%$8.97

Best for medium groups & modded servers

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

4GB

4 GB / 30 days

$10.76/ 30 days

SAVE ~10%$11.96

Best for large, busy, heavily-modded servers

  • Unlimited game swap, 80+ games
  • Ping AI Assistant

Instant activation · Cancel anytime

Customise your server

Build your own

Same hardware. Your rules.

MemoryYou choose
Runtime3-365 days
  • Everything included +
  • Unlimited Players
  • Any RAM size you need

Instant activation · Cancel anytime

Playable on

RAM-based pricing · from $2.69 / GB (per 30 days) · pay only for what you need

Every plan runs onSame metal, every tier
Xeon / Ryzen
High-frequency CPUs
DDR5 RAM
Dedicated, not shared
NVMe SSD
Fast world loads
10Gbps
Network uplinks
DDoS Shield
Enterprise protection
Instant activation24/7 human support99.9% Uptime SLA24-hour money-backRated 4.9★

Launch your private Codename Cure II dedicated server in minutes. Built for multiplayer stability with persistent worlds and dedicated performance.

Why PingPlayers is perfect for your Codename Cure II server

Everything you need to host, manage, and scale your Codename Cure II server without technical friction.

Instant AI setup

No manual config required. Your Codename Cure II server is ready in seconds.

High-frequency CPUs

Strong single-core performance for smooth Codename Cure II gameplay.

NVMe SSD storage

Fast disk speeds reduce save lag and corruption risk.

DDR5 RAM

Stable memory for demanding game worlds.

Enterprise DDoS protection

Always online, always protected from attacks.

Full config control

Adjust all server settings from our control panel.

Automated backups

Protect your world before updates or changes.

Instant upgrades

Scale RAM and slots as your community grows.

Getting started

How to launch yourCodename Cure II server

Get your server live in under 60 seconds.

1
Choose your plan
2
Configure your server
3
Deploy with Ping AI
4
Invite and play
Step 1

Choose your plan

Pick RAM, slots, and the data centre closest to your squad.

2 GB or 4 GB
Step 2

Configure your server

Set mission difficulty, player limits, and squad settings from a clean panel.

No config files to edit
Step 3

Deploy with Ping AI

Live in under 60 seconds, fully ready to play.

Live in under 60 seconds
Step 4

Invite and play

Share your IP and start playing.

Crossplay supported

No complicated setup. Your server launches in minutes.

Instant activation
Cancel anytime
24-hour money-back guarantee
Simple Control Panel

Simple yet powerful control panel for Codename Cure II

Don't know how to setup your server? Ping AI will help ensure you've configured what you want correctly.

AI Assist
Global Network

Servers on every continent.Lag-free gaming, worldwide.

Our global network spans data centres worldwide and keeps growing, so your Codename Cure II squad always gets a low-ping server close to home.

Live network map
You
12
Data centres
Europe & Africa
EMEA // 4 locations
NL
AmsterdamEU West
GB
LondonUnited Kingdom
DE
FrankfurtEU Central
ZA
JohannesburgSouthern Africa
Americas
AM // 4 locations
US
New YorkUS East
US
DallasUS Central
US
Los AngelesUS West
BR
Sao PauloSouth America
Asia-Pacific
APAC // 4 locations
SG
SingaporeSoutheast Asia
HK
Hong KongEast Asia
KR
SeoulEast Asia
AU
SydneyAustralia
12
Data centres
6
Continents
10Gbps
Network uplinks
99.9%
Uptime SLA

Switch your server between any region free, anytime.

Command with AI

Meet Ping AI, your Codename Cure II server commander

The first AI built just for gamers. Adjust squad size, tweak spawn rates, or restart your server. All by chatting.

Ping AI

Server setup got you pinned down? Ping AI has your six. Relax.

From tweaking difficulty to fixing errors, Ping AI takes care of it. Because setting up a Codename Cure II server shouldn't feel like homework.

Ping AI chat interface
Zero lag guarantee

Zero lag isn't a promise.It's our track record.

Every number here is measured on live Codename Cure II servers, under real load with a full five-player squad in the field. This is what your server should be doing.

Lag Spikes
0
across all servers

Not a single lag spike across thousands of Codename Cure II missions. Zero.

Zero spike record
Spike monitor0 / 0
Server TPS
20/20
ticks per second

Maximum tick rate. Every infected in the horde responds in real time.

Held under peak load
Current TPS20/20
Uptime SLA
99.9%
guaranteed uptime

CURE HQ never goes dark. Your squad progress is always there when you log back in.

SLA guaranteed
Server streak7 days
What those numbers mean in play

A server that posts these numbers plays nothing like one that does not. Here is the difference the moment the horde swarms in Codename Cure II.

Typical Host

What Your Squad Gets

Response time
Variable: 80-400ms
  • Lag spikes when the horde swarms80-400ms
  • TPS drops mid-mission12-16/20
  • Random disconnects mid-firefight3-8/session
  • Rubber banding through the infectedconstant
  • Restarts roll your mission backrollbacks
VS
PingPlayers

What You Actually Deserve

Response time
Stable: under 20ms
  • Stable response every tick<20ms
  • Full 20/20 TPS through the horde20/20
  • No disconnects. Ever.0 detected
  • Perfect squad position synczero drift
  • Zero rollbacks. Always online.0 lost
Codename Cure II · Live mission #47
5 soldiers. 60+ infected on screen. 20/20 TPS held from insertion to extraction. Zero crashes.
6d 13hUptime
5Squad
0Crashes

Stop blaming your ping.
Start owning your server.

From $3/month · 60-second setup · No lag guarantee

Built for Codename Cure II

Servers built for how
Codename Cure II actually runs

Reliable hosting depends on performance, mission stability, backups, and proper server control.

Performance firstHigh-frequency CPUs keep tick rates stable through every horde
Always currentNew weapons, gamemodes, and content updates run clean on every plan
Auto backupsOne-click restore before every update or patch
Full controlEvery server setting exposed in a clean panel
Server comparison

Dedicated Codename Cure II server vs self-hosted and public servers

A dedicated server stays online independently from any player.

💻
PC-hosted
Works for short sessions only
✗Server goes offline when the host logs off
✗Host hardware limits everyone's framerate and horde density
✗Lag spikes when the horde swarms mid-mission
✗Manual installation and updates required
✗Host player has a ping and performance advantage
✗No automated backup for mission progress
PC hosting works for short sessions, but quickly becomes frustrating for groups.
★ Best choice
🏆
PingPlayers Dedicated
Best for long-term worlds and communities
✓Always online with a persistent CURE HQ, 24/7
✓Dedicated resources for smooth performance during hordes
✓Full control over mission settings, difficulty, and player limits
✓No host advantage for any squad member
✓Built for sustained co-op sessions and full five-player squads
✓Automated backups and one-click instant restore
🌐
Public servers
Easy to join, hard to keep
✗Mission rules and resets controlled by random hosts
✗Limited or locked difficulty and settings
✗Squad progress can be wiped without warning
✗Hard to play at your own pace with strangers
✗No dedicated resources for your session
✗Frequent lag and desync during peak hours
Public servers can be fun to try, but rarely offer long-term stability or freedom.
Free game switching

Change games anytime.One server does it all.

Switch between 90+ games without losing progress, paying extra, or setting up again.

Now hosting
Enshrouded
→Switch free, any time
Unlimited
∞
Game switches
Swap as many times as you want. No limits, no cooldowns, no questions asked.
Ping AI
60s
New game, live in 60 seconds
Pick a new game, hit deploy. Ping AI installs and configures your new server in under 60 seconds. No setup, no config files.
Included
$0
Extra cost to switch
Game switching is free on every plan, forever. One server price covers all 50+ games.
Social proof

See why Codename Cure II gamers
trust PingPlayers

Trusted by thousands of Codename Cure II players worldwide.

Live chat
Real humans
Config help
24/7 availability

Ready to host yourCodename Cure IIprivate server?

Launch your own server in minutes with full control over settings, difficulty, and performance.

Cancel anytime
24-hour money-back guarantee
Instant activation
24/7 human support
90+
Games
12
Locations
4.9★
Trustpilot

About Codename Cure II

Codename Cure II is a free-to-play, co-operative first-person shooter developed by Raptor Byte and published by indie.io, set in the aftermath of a zombie apocalypse. Released in July 2026, it drops squads of up to five soldiers into CURE HQ, a military outpost racing to wipe out the infestation before it spreads any further.

At its core, Codename Cure II is built around five distinct classes, Pointman, Support, Assault, Technician, and Sniper, each with its own arsenal, abilities, and role in the squad. Missions run on fully procedural maps stitched from a wide pool of tilesets, so no two runs play out the same, and a reactive gore system with full dismemberment makes every firefight against commons, fallen soldiers, and feral zombie dogs feel like it counts.

Codename Cure II sessions tend to chain together: back at CURE HQ your squad gears up, tries new weapon skins, and tracks rank progress before the next drop. Whether you run a tight five-player crew every night or rotate a wider roster of regulars, a private dedicated Codename Cure II server keeps your squad progress, loadouts, and mission rotation exactly where you left them.

Co-op FPSZombie SurvivalSquad-BasedFree to PlayPvEProcedural Missions
Codename Cure II
2026
Co-op FPS · Zombie Survival
Codename Cure II
🎮 Quick Facts
Genre
Co-op FPS / Zombie Survival
Developer
Raptor Byte
Release
24 Jul 2026
Platforms
PC
Max Players
5
Squad Classes
5 (Pointman, Support, Assault, Technician, Sniper)
💾 Minimum RAM for Codename Cure II
Bot-filled squad (1–2 players)2 GB
Small squad (2–3 players)2 GB
Full squad (4–5 players)4 GB

Frequently asked questions

We accept Credit and Debit cards, ApplePay and GooglePay and PayPal.

Each cluster of players can be automatically renewed by enabling Auto Renew on "My Servers->Edit Cluster" if you haven't done so when you ordered it. It will charge the same payment method used originally.

You can disable auto-renew on your cluster and delete all your servers. Your cluster will be removed on its due date.

Select the game and customize the contract length and max player count and you'll be taken to checkout.

No, to cancel you need to go to My servers->Manage Cluster->Disable Auto Renew.

Yes, within the first 24 hours after the initial ordering of the server.

Payment methods are added on checkout; try ordering something or reconfiguring an existing server and the option will show itself.

Google Pay and Apple Pay.

Select the game and customize the contract length and max player count and you'll be taken to checkout.

Instant activation

Launch yourCodename Cure IIprivate server today.

Suit up, soldier. The infestation won't wait.

Full control over settings, difficulty, and performance.

Cancel anytime
24-hour money-back guarantee
Instant activation
24/7 human support
30,000+
Servers launched
90+
Games supported
12
Global locations
4.9★
Trustpilot rating
99.9%
Uptime SLA

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